Faster-Than-Light Travel

Faster-Than-Light Travel

Knowledge - Knowledge_Tuto

The distance between two star systems is too large to be conveniently crossed by regular means. The FTL engine is a critical ship module that allows a contractor to cross that gap in seconds. Star that are close enough for a jump appears bigger than star that are further away. To jump there, aim at the star, then hold [key.Travel], the key assigned to the Travel skill. A FTL jump is a dangerous process. To preserve the ship from harm, the contractor should use the mag-plasma shield integrated to its FTL engine. Such a shield consume mag-plasma. It is possible to choose how much mag-plasma to use before jumping with the mouse wheel, but using less than the amount required will almost always result in costly damages. Some path for FTL travel will be under the effect of a jump modifier that alter the way the FTL jump function, and might make travel more difficult. Contractor will have to discover these modifiers themselves. The quadrant is cut into sectors. Each sector has an exploration level, that restricts travel within to contractors having reached this exploration level.
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