SpaceCraft Buildings Base de datos

Explore 46 buildings con categorías de búsqueda y URL para compartir.

Showing 46 of 46 total

Advanced Extractor
Advanced Extractor

Advanced Extractor

Extraction
Advanced Fuel Power Plant
Power
Advanced Warehouse
Advanced Warehouse

An expanded warehouse for solid materials, featuring extra drone routes, item capacity limits, and a direct link to the base workshop.

Storage
Antimatter Synthesizer
Antimatter Synthesizer

This building consumes huge amounts of electricity to produce trace amounts of antimatter, which is still rather remarkable.

Crafting

Workshop_Antimatter

Assembler
Assembler

This building assembles basic resources into industrial compounds. As an automated alternative to the manual workshop, it can function continuously with no human input, which makes it appropriate for large-scale production.

Crafting

Workshop_Factory

Base Command Center
Base Command Center

This central building provides the basic storage, electric power and administrative systems needed to operate a small land base. Deploying a base constitutes a legal claim over the area and deposits it is placed over. It also comes with basic manual smelting and crafting machines.

Command
Battery Array
Battery Array

This building stores chemical energy when the power grid produces excess power. It can then readily convert that energy back to electricity during spikes in consumption.

Power
Bottling Plant
Bottling Plant

This building packages liquid or semi-fluid products into standardized containers.

Crafting

Workshop_Bottle

Cable
Cable

This simple cable composes the electricty grid that power every settlement in the Atlas galaxy.

Building
Chemical Factory
Chemical Factory

This building assembles chemical elements into industrial compounds. It can function continuously with no human input, which makes it appropriate for large-scale production.

Crafting

Workshop_Chemical

Cistern
Cistern

This building is suitable for storing liquid or semi-fluid materials.

Storage
Command Relay
Command Relay

This building allows a base to expand over a Level 3 land area, doubling its maximum footprint.

Command
Command Tower
Command Tower

This building allows a base to expand over a Level 2 land area, doubling its maximum footprint.

Command
Corporation Command Center
Corporation Command Center

A legally sanctionned corporation of importance often requires a place to centralized its operation. This building increases the maximum size of a single base of the corporation and contains crafting machines, a conference room, and many customizable space.

Command
Cosmic Condenser
Cosmic Condenser

[NOT IMPL] Building that produce mag-plasma slowly, based on some local properties (maybe proximity from other condensator, and space station reduce production)

Extraction
Crystallizer
Crystallizer

This building uses chemical solutions to generate crystals at exceptionally high speeds compared to their natural formation process.

Crafting

Workshop_Crystalizer

Diver Hologram
Diver Hologram

This building is only a decoration, but style is often the difference between good contractors and great ones.

Decoration
Drone Dispatcher
Drone Dispatcher

This building can monitor multiple drone routes and merge them into full-fledged production chains. The backbone of a well-organized pipeline.

Logistics
Extractor
Extractor

This building can only be assembled over a resource deposit, which it will then drill into to extract raw ore automatically.

Extraction
Factory
Factory

The biggest ship materials can only be built in a custom large-scale factory that consumes a lot of energy.

Crafting

Workshop_Factory2

Fuel Power Plant
Fuel Power Plant

This building consumes carbon-based fuel to produce electric current, supplying the base's power grid. It is effective and compact, but resource-intensive.

Power
Fusion Plant
Fusion Plant

[NOT IMPL]

Power
Heat Capacitor
Heat Capacitor

[NOT IMPL] reduce temperature around the base. Produce power based on current temperature

Power
Laboratory
Laboratory

This building contains a compact Ninmah laboratory with everything needed to analyze exotic substances.

BaseBuilding

Workshop_Science

Landing Pad
Landing Pad

This platform allows a ship to dock on the base and connect to its distribution system to transfer fuel or other fluids.

Logistics
Liquid Extractor
Liquid Extractor

This building can only be assembled over a geothermal pool, from which it will extract pure fluid automatically.

Extraction
Mag-Plasma Cistern
Mag-Plasma Cistern

This building is suitable for storing active mag-plasma.

Storage
Micro-Furnace
Micro-Furnace

Meitner & Karls have refined the process of turning ore into ingots with this micro-furnace. Smaller and faster than a regular smelter, it's the perfect accessory for your days of heavy manual crafting.

Crafting

Workshop_Smelter

Pathway Stand
Pathway Stand

This towering structure can keep an existing spacetime tunnel stable, even in the gravitational well of a planet. A ship can travel through such a pathway with their regular FTL engine. Requires the deployment of a [PathwayAmmo] with a [PathwayPuncher] at the exit point.

BaseBuilding
Pirate Hologram
Pirate Hologram

This building is only a decoration, but style is often the difference between good contractors and great ones.

Decoration
Planet Hologram
Planet Hologram

This building is only a decoration, but style is often the difference between good contractors and great ones.

Decoration
Power Transmitter
Power Transmitter

This building exploits cutting-edge shield technology and gravitational spacetime deformation to beam electricity without loss between different bases in the same stellar system.

Power
Pylon
Pylon

This pole can support electric cables and connect the base's power grid to another building. To plug a cable into it, target the top of the pylon and press E.

Pylon
Recycling Plant
Recycling Plant

This building processes scraps to extract their various components and prepare them for industrial reuse.

Crafting

Workshop_Recycle

Sakura Hologram
Sakura Hologram

This building is only a decoration, but style is often the difference between good contractors and great ones.

Decoration
Shipyard
Shipyard

This platform allows a ship to dock on the base to have its structure modified and its modules replaced. It is similar to the shipyards of space stations.

Logistics
Shuttle Landing Pad
Shuttle Landing Pad

This platform allows a shuttle to dock on the base, transporting goods into and out of it.

Logistics
Smelter
Smelter

This building converts raw ore into industrial ingots. As an automated alternative to the manual smelter, it can function continuously with no human input, which makes it appropriate for large-scale production.

Crafting

Workshop_Smelter

Snake Hologram
Snake Hologram

This building is only a decoration, but style is often the difference between good contractors and great ones.

Decoration
Solar Plant
Solar Plant

This building converts electromagnetic radiation into electric current, supplying the base's power grid. It takes up space and must be oriented correctly, but it operates without fuel.

Power
Stand-alone Foundation
BaseBuilding
Test deco
Test deco

This building is only a decoration, but style is often the difference between good contractors and great ones.

Decoration
Trading Box
Trading Box

This small box let anyone from the same corporation than the base owner leave, or take, gifts.

Storage
Transcendance Hologram
Transcendance Hologram

This building is only a decoration, but style is often the difference between good contractors and great ones.

Decoration
Warehouse
Warehouse

This building is suitable for storing solid materials, which can be easily moved in and out by drones.

Storage
Xenic Farm
Xenic Farm

This building provides an appropriate environment to cultivate living organisms.

Crafting
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